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0 votes

I created empty project in Unity 4.6.3f1.

(OS : Windows 7 64bit)

1. Changed Unity Build Settings by Android.

2. Followed integration manual, imported WwiseUnityIntegration_v2014.1.4_Android_Windows.unitypackage.

3. Made wwise project, generated sound banks.

4. Finally, I linked them.

 

But...

Unity Console said,

Failed to install plugin for Windows (x86, Profile) from D:/Fairy_re/Assets\Wwise\Deployment\Plugins\Windows\x86\Profile to D:/Fairy_re/Assets\Plugins\x86.
UnityEngine.Debug:LogError(Object)
AkUnityPluginInstallerBase:InstallPluginByArchConfig(String, String) (at Assets/Wwise/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs:293)
WwiseSetupWizard:InstallPlugin(DirectoryInfo) (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:530)
WwiseSetupWizard:InstallAllPlatformProfilePlugins() (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:516)
WwiseSetupWizard:Setup() (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:290)
WwiseSetupWizard:OnGUI() (at Assets/Wwise/Editor/WwiseSetupWizard/AkWwiseSetupWizard.cs:121)
UnityEditor.DockArea:OnGUI()

 

What can I do????

in General Discussion by Nanee K. (100 points)

1 Answer

0 votes

This error happens because we tried to install the Profile version of our Windows plugin. This usually happens because an existing dll can be found in Assets/Plugins, and Unity is using it.

To fix this, simply reload your Unity project (close and restart Unity), and then go to Assets > Wwise > Install Plugins > Windows > Win32 > Profile.

by Benoit S. (Audiokinetic) (16.0k points)
I tried, but...again, again.
Wwise: Error during installation: Access to the path "D:\TESTWwise\Assets\Plugins\x86\AkSoundEngine.dll" is denied..
UnityEngine.Debug:LogError(Object)
AkUnityAssetsInstaller:RecursiveCopyDirectory(DirectoryInfo, DirectoryInfo, List`1) (at Assets/Wwise/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs:230)
AkUnityPluginInstallerBase:InstallPluginByArchConfig(String, String) (at Assets/Wwise/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs:290)
AkWwiseMenu_Windows:InstallPlugin_Win32_Profile() (at Assets/Wwise/Editor/WwiseMenu/Windows/AkWwiseMenu_Windows.cs:25)
Failed to install plugin for Windows (x86, Profile) from D:/TESTWwise/Assets\Wwise\Deployment\Plugins\Windows\x86\Profile to D:/TESTWwise/Assets\Plugins\x86.
UnityEngine.Debug:LogError(Object)
AkUnityPluginInstallerBase:InstallPluginByArchConfig(String, String) (at Assets/Wwise/Editor/WwiseMenu/Common/AkUnityPluginInstallerBase.cs:293)
AkWwiseMenu_Windows:InstallPlugin_Win32_Profile() (at Assets/Wwise/Editor/WwiseMenu/Windows/AkWwiseMenu_Windows.cs:25)
Is your Assets folder read-only, by any chance?
...