Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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0 votes
안녕하세요.

 

저희 프로젝트에서 오디오 플러그인으로 WWise를 사용하고 있습니다.

 

문제는 프레임 드랍이 일어날 때 원래 끝나야 할 시간보다 더 빨리 종료됩니다.

 

제 생각으로는 프레임 드랍시 델타타임이 WWise에는 적용되지 않아서 서로 동기화 되지 않는 듯한데

 

게임과 WWise의 시간을 동기화할 수 있는 방법이 있을까요?
in General Discussion by 종문 (100 points)

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