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Hey people,

I'm currently working on a Multiplayer Split Screen game. My systems are almost ready, the last thing i have to do is to set the listeners spatialisation in order to output in the left speaker the sound comming from the player in the left side of the screen and so on for the right speaker.

In the documentation, i've found C++ function to do it, in this article https://www.audiokinetic.com/fr/library/edge/?source=SDK&id=soundengine_listeners.html but i do not succed to find them in C#. Does anyone know how can i do it ?

Thx in advance
in General Discussion by Kant P. (100 points)

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