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Silence in Unity build executable

0 votes

I'm having an issue where everything works inside the Unity Editor, compiles with no errors and all sounds/music play correctly; however, there's no sound heard in the exported build executable files, i.e. silence in the game. My Unity project is for Windows PC (I've already installed the 'Release' plug-in for Windows 64-bit).

asked Apr 7, 2015 in General Discussion by E. A. (100 points)
edited Apr 7, 2015 by E. A.

1 Answer

0 votes
You should make sure your Soundbanks are copied in the Streaming Assets folder. They need to be there in order to be found in a built game.

If all else fails, you can refer to the troubleshooting section of the help file (Help > Wwise Help), specifically the "There is no sound" section.
answered Apr 9, 2015 by Benoit S. (Audiokinetic) (15,960 points)
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