Audiokinetic's Community Q&A is the forum where users can ask and answer questions within the Wwise and Strata communities. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

+1 vote

Hey all,

I found an extremely annoying bug that popped up after updating from Wwise 2022.1.8 to 2023.1.4, and from Unreal 5.3 to 5.4: external sources don’t work anymore when cold starting the editor. Simply regenerating soundbanks using Wwise authoring makes external sources to work again, but this is only feasible for sound designers who have Wwise installed.

Is this already a known issue?

-----------

Edit:

We found that by commenting out line 531 of WwiseSimpleExtScrManager.cpp (ExternalSourceLoadCount = 0;) the bug doesn't happen, however this seems hacky :) What would be the proper way to fix this?

in General Discussion by Félix Tiévant (120 points)
edited by Félix Tiévant

Please sign-in or register to answer this question.

...