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+1 vote
Wwise version 2021.1.14.8108.2656

Unreal Engine 4.27

 

Our audio team has enabled the MasteringSuite plugin and added a Mastering Suite to an Effect, however when re-generating soundbanks AkiOSPlugins.h gets a reference to MasteringSuiteFactory.h added to it. This file does not exist, but it appears that MasteringSuiteFXFactory.h does exist. I'm not sure if this is a bug, or a misunderstanding on my part but it is preventing us from being able to use this plugin on iOS currently.

 

Thanks,

Matthew
in General Discussion by Matthew B. (140 points)

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