社区问答

欢迎来到 Audiokinetic 社区问答论坛。在此,Wwise 和 Strata 用户可互帮互助。如需我们团队直接提供协助,请前往技术支持申请单页面。若要报告问题,请在 Audiokinetic Launcher 中选择“报告错误”选项(注意,问答论坛并不会接收错误报告)。我们内部设有专门的错误报告系统,会有专人查看报告并设法解决问题。

要想尽快得到满意的解答,请在提问时注意以下几点:

  • 描述尽量具体:比如,想达到什么样的目的,或者具体哪里有问题。
  • 包含关键细节:比如,Wwise 和游戏引擎版本以及所用操作系统等等。
  • 阐明所做努力:阐明自己为了排除故障都采取了哪些措施。
  • 聚焦问题本身:聚焦于问题本身的相关技术细节,以便别人可以快速找到解决方案。

0 投票

Hi, we're upgrading the Unity integration from 2021.13 to 2022.1.15, the file AkTimelineEventPlayable.cs removes a reference to 

wasScrubbingAndRequiresRetrigger

but doesn't removing the corresponding variable and/or setting code. This breaks all games that define

-warnaserror+

in their csc.rsp file.

Just a heads up, most game teams have this on for a reason and our choices are:

  1. turn it off and make our game less robust
  2. modify AkTimelineEventPlayable, obfuscating future upgrades,
  3. neither of which are ideal
分类:General Discussion | 用户: J C. (190 分)

Please sign-in or register to answer this question.

...