Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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+1 vote
Hi, I hope you're all doing well.

I'm facing an issue with convolution reverbs and can't find anything helpful on this forum or anywhere on the internet. I've created an AUX bus for my convolution reverbs. I can put any reverb on it, and it works fine like for example, a room preset from the classic reverb in Wwise (not convolution), and it works as expected.

However, when I use the convolution reverb, I can hear that the volume is increasing, which means the sound is being routed to the AUX bus. But it’s not being affected by the convolution reverb. I've tried several suggestions from this forum, such as creating another AUX bus to ensure that the custom IR file is loaded correctly, but nothing has worked so far. I've been struggling with this for the past three days, and I really hope someone can provide a solution.
in General Discussion by Mathieu L. (120 points)
I'm experiencing the same issue. Well, similar anyway. We're using AK Convolutions on an Aux bus and they work as expected on PC and Android but on PS5 we get what, I think,  you're describing, which is that instead of mixing in the reverb and passing on the wet signal, as its configured to do, it just passes on a completely dry signal which, essentially, gains that particular signal so instead of the final output sounding like it's verbed, it just sounds dry, but a lot louder.

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