We are trying to make a PS5 packaged build and getting the following error
UATHelper: Packaging (PS5): prospero-clang: error: no such file or directory: PROJECT_NAME/Intermediate/Build/PS5/x64/UnrealGame/Development/AudioSignalSenderEffectFX_stub_weak.a'
Initially I thought it was caused by me not having built ps5 binaries for this plugin, but after building and placing them in my third party folder under the correct folder structures, this issue still occurs.
My ps5 plugin solution doesn't seem to output a file with this name, so I am not sure why the PS5 packaging is even looking for a file with this name.