社区问答

欢迎来到 Audiokinetic 社区问答论坛。在此,Wwise 和 Strata 用户可互帮互助。如需我们团队直接提供协助,请前往技术支持申请单页面。若要报告问题,请在 Audiokinetic Launcher 中选择“报告错误”选项(注意,问答论坛并不会接收错误报告)。我们内部设有专门的错误报告系统,会有专人查看报告并设法解决问题。

要想尽快得到满意的解答,请在提问时注意以下几点:

  • 描述尽量具体:比如,想达到什么样的目的,或者具体哪里有问题。
  • 包含关键细节:比如,Wwise 和游戏引擎版本以及所用操作系统等等。
  • 阐明所做努力:阐明自己为了排除故障都采取了哪些措施。
  • 聚焦问题本身:聚焦于问题本身的相关技术细节,以便别人可以快速找到解决方案。

0 投票

Hi everyone! I've integrated the Steam Audio plugin into my Wwise project and also integrated Wwise into Unity. Sounds play fine in Unity until I add the Steam Audio plugin (e.g., HRTF effect) to an audio in Wwise. After that, the sound can't be heard in Unity.

When I go to Edit > Project Settings > Plugins in Wwise, I only see options related to Source Control (like Subversion), and no way to enable audio plugins like Steam Audio. I suspect the plugin may not be properly installed, but I'm unsure how to confirm or fix that.

Has anyone encountered this issue before? If anyone has suggestions on how to get the Steam Audio plugin working properly in Wwise and Unity, or any recommendations for free spatial audio plugins that work well with Wwise (and ideally Unity), I'd really appreciate it!

分类:General Discussion | 用户: Jescelyn Zhu (100 分)

1个回答

0 投票
Hello Jescelyn,

If you expect and look using Steam Audio as Wwise's plugin under a Unity project, you have to - 1st - keep in mind that Wwise will never spread the “ Steam Audio Plug in ” in Unity by integration. You have to in a second time install the Steam Audio “third partie”  inside Unity.

 

HOW TO

 

a: Install Steam Audio in Wwise througout the Audiokinetic Launcher “ add plugin from a ZIP file…  ”  The installer runs as well .

b: Install Steam Audio Package in Unity by Import the Steam Audio Wwise support package

In Unity’s main menu, click Assets > Import Package > Custom Package.

Navigate to the unity subdirectory of the directory into which you extracted steamaudio_unity.zip, and double-click the SteamAudioWwise.unitypackage file.

In the Import dialog box, make sure everything is selected, and click Import.

 

That's means: You must have Steam Audio in both side Wwise and Unity.

 

Configure the Wwise Unity integration to use Steam Audio

Wwise stores information in its generated sound banks about which plugins are used by your project. This is used by the Wwise Unity integration to make sure that the necessary plugin binaries are loaded. No additional steps are necessary.

Configure the Steam Audio Unity integration to use Wwise  ( You'll have a new menu Steam Audio on the top bar )

In Unity’s main menu, click Steam Audio > Settings.

Set Audio Engine to “Wwise”.

 

You can find more detail there

https://valvesoftware.github.io/steam-audio/doc/wwise/getting-started.html

 

and download these there

https://valvesoftware.github.io/steam-audio/downloads.html

 

Enjoy : )
用户: éliane b. (450 分)
...