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Wwise working on my computer but gives friend "DllNotFoundException" errors

0 votes
Hello!

I've integrated wwise with Unity 4 before, and it has worked perfectly.  However, I recently started a new unity 5 project with friends, and we're having significant audio issues...

When on my computer, everything runs perfectly.  Sounds play in-game as they are supposed to, and the console gives me no errors.  However, when my friend tries to play the same build on his computer, it refuses to play any sound, giving him "DllNotFoundException" errors.  We checked his computer and it indeed does have the dll that wwise claims he does not have.  

It's also worth mentioning that my friend who is getting the dll error is able to run a unity 4 project of ours (which makes extensive use of wwise integration) just fine.  So it's likely not a dependency issue.

How do I fix this?  I really don't want to have to switch to a different sound engine :/    Any help is appreciated!
asked May 21, 2015 in General Discussion by Thomas K. (120 points)

1 Answer

0 votes

You should make sure the AkSoundEngine.dll is activated properly on his machine. Go to Assets > Wwise > Activate plugins > Profile. To make sure it worked, in the Project window, navigate to Assets/Wwise/Deployment/Plugins/Windows/x86_64/Profile, and select AkSoundEngine.dll. The inspector window should be identical to the attached image. If they are not, replicate the image in the inspector window, and click Apply.

answered May 26, 2015 by Benoit S. (Audiokinetic) (16,020 points)
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