Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

0 votes
Ok, I'm using the free Version 2014.1.5 (Build 5282) of Wwise, as well as the new 3Dception (Two Big Ears) plugin to create binaural audio and highly spatialized sound.  The audio works perfectly within the editor, but upon export the game can't find the Soundbanks (The error message reads: "Failed to find soundbank folder" then the location of the soundbank).  I'm exporting to Mac only, and my paths to the Soundbanks are all pointing to: StreamingAssets\Audio\GeneratedSoundBanks\Mac.  Any help would be greatly appreciated. This is the final stumbling point for my Master's Thesis.
in General Discussion by Cameron T. (100 points)

Please sign-in or register to answer this question.

...