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Ok, I'm using the free Version 2014.1.5 (Build 5282) of Wwise, as well as the new 3Dception (Two Big Ears) plugin to create binaural audio and highly spatialized sound.  The audio works perfectly within the editor, but upon export the game can't find the Soundbanks (The error message reads: "Failed to find soundbank folder" then the location of the soundbank).  I'm exporting to Mac only, and my paths to the Soundbanks are all pointing to: StreamingAssets\Audio\GeneratedSoundBanks\Mac.  Any help would be greatly appreciated. This is the final stumbling point for my Master's Thesis.
分类:General Discussion | 用户: Cameron T. (100 分)

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