Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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0 votes
Hi,

I'm learning how to integrate Wwise in Unity and it all worked perfectly until I came across the RTPC.

I tried calling the SetRTPCValue method with and without the GameObject parameter and neither worked.

The value is being changed in Unity and in Wwise, if I change the RTPC value manually, the effect occurs.

Any ideas?

Thanks in advance.
in General Discussion by Guilherme P. (100 points)
BUMP BUMP BUMP!

Has there been a fix for this?

2 Answers

0 votes
Try controlling something other than an effect. Volume is a safe bet. I am having this same issue right now and it seems to have something to do with effects specifically and is not consistent in its functionality.
by Beatrix Moersch (3.3k points)
0 votes
If you attach Wwise to Unity does the RTPC call is well received by the sound engine ? If you call SetRTPCValue be sure to have registered your gameObject before.
by Sébastien C. (760 points)
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