Community Q&A

Where Wwise users help each other out!

Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

Unity 5 - Event trigger and source as different objects?

0 votes
Hello! I'm working in Unity 5. Here's the situation:

I have an object that the player walks through to trigger an event. However, I want the source of that event's audio to come from a different object. I also have some distance RTPCs that I wish to link to that other object.

I only know how to make audio come from its event trigger, not how to separate the two.

Basically, I guess, my question is: How do I attach an RTPC to an object that's not triggering an event?
asked Nov 17, 2015 in General Discussion by Noah F. (100 points)

Please sign-in or register to answer this question.