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+2 votes

Hello!

Sometimes I have a thought - how powerful Wwise can become if it will have additional logic conditions for events.

Just imagine such possibilities in the event editor:

  • IF the event X is playing - play the event Y
  • IF the the game parameter value is between D and G - stop the event Z
  • IF the event Y is not playing AND the State X is equal to D - set the Switch C to A
  • IF the Switch X is equal to Y - play the event ELSE play the event A AND stop the event B AND set the parameter D to C

The amount of opportunities is just limitless I think.

I wonder is it possible to implement such a feature in the Wwise engine?

in General Discussion by Marcel (160 points)

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