Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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0 votes
Hi all, I'm working on a online multiplayer game. I've got lots of events that start at random times and trigger again at random times throughout each level.

My question is, how can I be assured that all players hear the same sound at the same time? IE that this randomisation is coming from some sort of master clock and not for each user. Many thanks for any help.
closed with the note: Not helpful to anyone, problem now resolved
in General Discussion by Matt sneakSounds (460 points)
closed by Matt sneakSounds

1 Answer

0 votes
Hi all, my coder fixed this with a bit of scripting. Unfortunately this took some of my control out of Wwise but now we have a consistent playback across users at least!
by Matt sneakSounds (460 points)
Hi, I'm working on a multiplayer game, too. And I just started learning Wwise lately. Could you explain your solution more specifically? Is it hard to accomplish? Does it make Wwise lost convenience?
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