Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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0 votes
Dear Audiokinetic and everyone!

I was wondering if it was possible to receive information from the Wwise engine (e.g. start of a music segment or the name of the audio file playing) in Unity Scripts ? While I still have to build much of the game code I was wondering if this is possible. I want the game to react to the music and not the other way around. I couldn't find the answer yet while browsing the documentation. Any help or suggestions would be awesometacular! Even if it is some kind of work-around.
in General Discussion by Nick v. (110 points)

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