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0 投票
Hello,

i'm using unity , the android version work but not the build for IOS.
The build in unity end with no error but when i build on Xcode i had the link error :

Undefined symbols for architecture arm64:

  "_CSharp_IsInitialized", referenced from:

      _AkSoundEnginePINVOKE_CSharp_IsInitialized_m_2072662000_0 in Bulk_Assembly-CSharp_2.o

      _AkSoundEngine_IsInitialized_m_734225312_0 in Bulk_Assembly-CSharp_2.o

     (maybe you meant: _AkSoundEnginePINVOKE_CSharp_IsInitialized_m_2072662000_0)

And others errors like that...

What can i do to fix that ?

thx.
分类:General Discussion | 用户: Benoit C. (100 分)

1个回答

0 投票
I'm also encountering this problem after updating my Unity Wwise integration.
用户: Alexander H. (300 分)
I'm experiencing similar problems with Unity 2019 and the latest Wwise integration plugin (2019), only with different symbols. Did you manage to fix it?
same problems
...