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Is the Focus feature for attenuation in the current version of Wwise yet?

0 votes
I am also interested in smoothly fading events from 3D to 2D, so the Focus feature you mentioned might be useful. In our case, it wouldn't be for music, but rather for voices that will always be mono sources, so hopefully that use case is a little easier. It is tricky though because we're trying to use Sony's and Oculus's binaural plugins for our spatialized sounds.
asked Feb 26, 2016 in General Discussion by Duncan B. (120 points)

1 Answer

0 votes

If you look in the attenuation editor, focus is right under spread. This page details the difference pretty clearly:

If it's a mono source it's much less of a problem, you could also look up center% (but I don't know enough about how VR binaural stuff interacts with all this yet).
answered Mar 3, 2016 by Miles F. (250 points)