Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

0 votes
I've been evaluating it and it doesn't seem to work on OSX or Android even though I was told I have an evaluation licence for those platforms. The SDK seems to have an #ifdef only for Windows, PS and XBOX. Is support for OSX and mobile expected?
in General Discussion by vntb (100 points)

1 Answer

0 votes
Hi,

Wwise 2014.1 (ETA: Second half of Q2) will feature AsoundSound plug-ins for iOS and Android.

Thanks,

Simon
by Simon A. (Audiokinetic) (3.6k points)
edited by Simon A. (Audiokinetic)
...