Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

+1 vote

Is there any way of getting info on music states into UE4. With the current objects I can't see any way. We're developing a game where we want things to happen in sync with the music so need beat / bar events - preferably without having to code an AK_MusicSync callback. It would be really useful to have a UE4 node with access to these functions. FMod has this: 

Cheers,

R.

in General Discussion by Richard S. (110 points)

Please sign-in or register to answer this question.

...