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0 votes
Hi,

I’m trying to use built-in functions for sound visualisation in Unreal Engine.
There are 2: Calculate Frequency Spectrum and Get Amplitude.
Both are taking Sound Wave type and changing it into array of data I can use.
Problem is that any sound I’m using is used as WWise event and not a sound source anymore.
I couldn’t find any way to use those 2 things together. Do anyone have any idea how to do it?

Thanks a lot!
in General Discussion by Blaise I. (100 points)
This is what the AK peeps said recently "something was broken during the migration to a plugin. Our next release will fix this" So next update :D !

1 Answer

0 votes
Hey man I asked the same question a few months ago. Back then they said that that plugin does not work with it. Also that they would work on that for us.

-Rob
by Robert M. (4.6k points)
So we are waiting for that feature?
Any ideas when it could happen?
https://www.audiokinetic.com/qa/1340/ue4-calculate-frequency-spectrum-node

Sorry it was another thing they said they were working on... No idea if/when they will on this one. I think the problem is that as of that time the visualizations plugin did not package.
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