Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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+1 vote
Hi,

I haven't manage to do a RTPC in Unreal Engine 4 and didn't found any information about it...

I'm trying to use the height of an object in UE4 as a game parameter in wwise.

I used the "post event" blueprint, gave the right name of my event and put a "set RTPCvalue" next to it, giving the right rtpc name and a constant value. For both of them the actor is self.
Right now it doesn't play any sound but when I put any other event (without a RTPC in wwise) it works just fine.

I guess the problem is the way I'm passing by the value to wwise...

Any ideas on how to make it work ?
in General Discussion by Damien P. (120 points)

1 Answer

+1 vote
Hi Damien,

Were you able to figure it out? Because one problem it could be is that if you made the event and imported it into UE4 prior to making the RTPC, that could be the problem.

 

https://www.youtube.com/watch?v=dW47Z6vSkSk&list=PLXcN8H6bykzFm3CUmAELdXm0Xhhv-Onxp&index=10

 

^ Here is a tutorial I did. So if you still have problems let me know!

 

-Rob
by Robert M. (4.6k points)
Hi Rob,

I finally managed to set an RTPC. But I definitely gonna watch your tutorial anyway. :) Thank you a lot for your reply.

By the way for those who have similar issues with Wwise and Unreal I found those tutorials which are very useful :

https://www.youtube.com/channel/UCZcQTAESQfp-5W5vWxRVQ3g
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