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How to play an looping 3D sound to the same beat as the music?

+2 votes
Hi there!

I'm trying to figure out at way to play a looping sound with the music in our game. It's an vault that is opening, and the cogs that are sounding is in the same BPM as the music that are playing.

As our music system is quite big and complex with a lot of transitions going on, It would be a lot easier if it was possible to trigger the music like a "Trigger" but be able to have it loop.

In short, it would be nice to be able to find the BPM of the music when starting the sound loop so that it plays at the same time.

 

Thanks in advance!

Cheers
asked May 19, 2016 in General Discussion by Jonas H. (120 points)
edited May 23, 2016 by Jonas H.

1 Answer

0 votes
It's an age-old problem,

but there's been a very straightforward fix for it since the introduction of music event cue in 2019.1.
answered Oct 21, 2020 by Hou Chenzhong (Audiokinetic) (5,990 points)
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