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How to add a plugin to work with Wwise and Unity for 2016. No "RegisterAllBuiltInPlugins()"

+2 votes

Hi,

Trying to install some 3D HRTF Audio plug-ins for wwise and unity integration. Currently attempting 3D Realspace. However it seems like the AK::SoundEngine::RegisterAllBuiltInPlugins() is deprecated. I also am trying to install the occulus audio sdk to test, but again I cannot find this call. How would I aim to install this plug-in through Wwise and Unity, for this newer version. I'm currently following this https://www.audiokinetic.com/library/2015.1_5418/?source=Unity&id=pg__unity__plugins.html
after many unsuccessful attempts.

 

Thanks

 

Zoe

asked Jun 23, 2016 in General Discussion by Zoe W. (150 points)
Experiencing exactly the same issue. Docs seem to refer to an obsolete function.

2 Answers

0 votes
Hi Zoe,

I am also having exactly the same issue!  Did you ever find a solution?

Thanks.

Owain
answered Sep 30, 2016 by Owain R. (150 points)
0 votes
 
Best answer
Your link point to documentation pertaining to 2015.1.  As stated in the release notes, the plugin system changed in 2016.1.  For Unity, no compilation needed anymore.  Please check

https://www.audiokinetic.com/library/edge/?source=Unity&id=pg__install__addlicensedplugins.html
answered Oct 6, 2016 by Mathieu J. (Audiokinetic) (7,080 points)
selected Oct 7, 2016 by Mathieu J. (Audiokinetic)
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