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(Unity iOS) 2016.1.1: Bug in AkBankManager: LoadBank/UnloadBank/LoadBank

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As noted in the AkBankManager source file (AkBankManager.cs:127), there is a check for a potential race condition when an AkBank is Loaded, then Unloaded, the immediately asked to Load again. However, since 2016.1.1 (at least), AkBankManger has been modified to track the `BanksToUnload` by AkBankHandle, instead of BankID. In the Load/Unload/Load scenario above, the AkBankHandle will be recreated, thus the check in AkBankManager.cs:130 will (incorrectly) fail, and the race condition will cause the bank to be (incorrectly) unloaded.
asked Jul 21, 2016 in General Discussion by Frank H. (100 points)

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