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Wwise / Unity : No sound for Android Build

+1 vote

Hello,

I'm using Wwise 2015.1.9 with Unity 5.6.3. I set up Wwise with Unity successfully.

I have sound in the Editor and when I build a windows version. However, impossible to get anything when I build for Android. We tested it with several android devices without success.

I do have my soundbanks copied in the streaming assets folder and I used the android - windows unity integration package (v2015.1.9_Android_Windows).

Is there something I am missing ?

Thank you very much,

Adrien.

asked Aug 30, 2016 in General Discussion by Adrien M. (130 points)

2 Answers

0 votes
I am having the same issue.  Is there any fix here?
answered Nov 26, 2017 by Kristina W. (490 points)
0 votes

The answer is that "the sound banks are not in the correct folder. They should be in Assets/StreamingAssets/Audio/GeneratedSoundBanks/ followed by a sub-folder with the name of whatever platform you are using." (quote from https://gamedev.stackexchange.com/questions/124782/unity-wwise-no-audio-in-my-game-build)

I got it to work by copying the Android soundbank folder directly into that path.

answered Nov 26, 2017 by Kristina W. (490 points)
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