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Can you stop dialogue after closing it?

0 votes
I have dialogue playing and I would like to be able to stop it short in case I want to play something else. I figured out that if I don't call DynamicSequenceClose, I can call DynamicSequenceStop whenever I want.

But for dialogues that does play fully, I want to listen for the AK_EndOfEvent callback and it doesn't happen unless I call DynamicSequenceClose. Am I doing something wrong?
asked Oct 5, 2016 in General Discussion by Leen M. (160 points)

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