Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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+1 vote
Hi wwise community,

So I tried to follow this tutorial

http://blog.audiokinetic.com/footsteps-material-management-using-wwise-/-unreal-engine-4-/-unity-3d

everything in wwise works well but when I put the footstep event in Unreal it seems like the blueprint is not changing the switch in switch group.

Do any one have the same problem?
in General Discussion by frank l. (110 points)
here the same problem. Any solution?

1 Answer

0 votes
Do you see the line ?

Do you see the Material info in Unreal when you step on a different surface ?

It should look like this : https://www.youtube.com/watch?v=9IyEtebow9c
by Rom D (1.1k points)
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