Wwise Authoring is currently not compatible with macOS Catalina. We recommend that you remain on the current version of your operating system until further notice.

Community Q&A

Where Wwise users help each other out!

Audiokinetic's Community Q&A is the forum where Wwise users ask and answer questions within the Wwise community. If you would like to get an answer from Audiokinetic's Technical support team, make sure you use the Support Tickets page.

How to use Auro3d plug in? No documentation

+1 vote
Hey guys. I´m somewhat of a wwise newbie but my first project is making sound for a VR game with wwise, Unreal Engine and the Auro3d plug-in.

While I´m managing and am constantly learning, I haven't found out how to use the Auro3d plug-in. I know that it´s a mixer plug-in but that´s about all.

Any advice on how to make it work, how to set the room dimensions (if it even works like that) and how to get it working inside the engine with head movement or when looking around would be greatly appreciated.
asked Oct 21, 2016 in General Discussion by Max C. (160 points)

1 Answer

+3 votes
 
Best answer
Hi Max, if you have installed Auro in your wwise authoring, you should be able to find Auro_Headphone_en.pdf and Auro_Panner_en.pdf under C:\Program Files (x86)\Audiokinetic\Wwise 2016.x.x.xxxx\Authoring\Help
answered Oct 21, 2016 by Fabien B. (Audiokinetic) (12,200 points)
selected Oct 22, 2016 by Max C.
...