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Unity 5: Soundbanks in assetbundles?

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I'm working on a project where we need to be able to download audio resources on-demand. We're trying to achieve this using Unity assetbundles. However, Unity doesn't seem to recognize .bnk as a valid asset file. When trying to build assetbundles, Unity produces the error "Unrecognized assets cannot be included in AssetBundles".

I tried renaming the file, to get around the unrecognized .bnk extension, with no luck.

Has anyone had any success with this?
asked Nov 28, 2016 in General Discussion by André T. (100 points)

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