Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

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0 votes
How can I keep my sound multichannel (stereo), without distance attenuation, and be able to move it in space in real time?
in General Discussion by Moderator (Audiokinetic) (490 points)
edited by Moderator (Audiokinetic)

1 Answer

+1 vote
 
Best answer
The easiest way is to use the 2D panner with an RTPC:

- Set the Positioning of the sound to 2D
- Enable the panner
- Under the RTPC tab, add the Positioning 2D/Pan Left-Right property
- Setup a straight curve from bottom-left to top-right
- In the game, set the associated game parameter
by Moderator (Audiokinetic) (490 points)
selected by Claude B. (Audiokinetic)
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