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Possible to seek in ue4 integration?

0 votes
I am trying to start events at a certain point, not just from the start of the sound. Is there any way to do this from UE, potentially thru some RPTC's?

 

Also curious on how to get the length of an event from in UE4.

 
Thank you!
asked Jan 11 in General Discussion by Evan B. (150 points)

1 Answer

+1 vote
 
Best answer
Hi Evan B!

So yes.... with a little bit of hacking. You have to hack it into AKComponent. If you're savvy enough to jump into the code I can try and help you out!

 

-Rob
answered Jan 16 by Robert M. (4,570 points)
selected Jan 17 by Evan B.
Looks like the SDK files didn't copy over properly while installing the plugin. Modified and re-did and now its working. Thank you much!
Hey, so now I can get it to build, but the updates and additions to the Wwise plugin are not showing after building/compiling. Any ideas?
does the function have a category? it won'ts how up sometimes if you dont. also generate project files.
Hey Robert, turned out I had to delete the bin and intermediate folders in the plugin directory..then it would build. thanks for all your help!

Is there any chance I could get you to show me an example (like u did above) of how to expose SetMultiplePositions()? I have been researching for weeks and cannot get it to build properly.

Thanks so much!
Unfortunately no. :( sorry mate.
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