Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

+2 votes
I have a custom tool inside Unity that reads a WAV files into which I can manually add markers with labels for various utility in-game (subtitles, audio sync, etc.)
My cues are correctly recognized by Wwise and the callback are sent correctly whenever my wav is played, but the strLabel value attached to them is empty.

For those familiar with the wav file format. I manually added my cue structs to the cue chunk and I manually added my label data to the list chunk (which are correctly linked to the cues id)

Is there any reason my data of my label is being lost?
in General Discussion by Pier-Luc G. (180 points)

2 Answers

0 votes
Anyone have the same issue? Someone from Audiokinetic can contribute on this matter?

As of right now, I still can't associate label data with markers. Label data is completely ignored
by Pier-Luc G. (180 points)
0 votes
This is super old, but for any who encounter this problem in the future, you may need to check your 'cue ' and 'list' chunks.  Many resources online don't match up to what Wwise is looking for - although the 1994 multimedia standards update doc from Microsoft seems to match up with it pretty well, and is the most official-looking WAVE standard I've come across.  To make WWise happy, contrary to what most websites say but totally in line with the Microsoft standard, for each of your cue points you must provide a Position regardless of whether there is a 'plst' and use a ChunkID of 'LIST' instead of 'list' for your associated data list.

I don't think I've run across any websites or info that match up with this, except for that ancient pdf.
by Justin L. (150 points)
...