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Anyone experienced "IO device error" when deploying from UE4 to iOS?

0 votes

Hi there,

We're currently testing for a project deploying to iOS and are encountering a series of errors when the package is run on the device. For reference, we're using iOS 10.3, UE4.15.1, and Wwise 2016.2.2.6022. The sequence of errors we are getting is:

AK Error: IO device error
AK Error: Bank Load Failed
AK Error: Event ID not found: 3631086008
AK Error: Failed posting event: TestAudio_Play


After looking in to the SDK, the actual meaning or cause of the AK Error: IO device error does not seem to be that clear, and we're not really too sure where to even start in terms of tracking down the issue... is it a permissions problem, a data corruption problem, a file version problem? 

Has anyone had any experience with dealing with an issue of this type, or is anyone with familiar of what this error actually means? Any help would be much appreciated, as we're not quite sure where to start with troubleshooting this. 

Thanks in advance, 
Andrew

asked Apr 2, 2017 in General Discussion by Andrew M. (100 points)

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