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Changing Audio Bus' auto-ducking settings at a runtime

0 votes
In our project we have a VOICEOVER Bus with auto-ducking functionality enabled.

Is it any way to change its settings or disable auto-ducking at a runtime? For example: if VOICEOVER Bus' volume is set to a low value in a game, auto-ducking is undesirable.
asked Jun 12, 2014 in General Discussion by Mikhail P. (210 points)

1 Answer

0 votes

Hi Mikhail, 

It's not possible to change auto-ducking settings at runtime, unfortunately. That said, sound designers tend to use side-chaining these days as it's more flexible (can be assigned on volume or any other audio properties) and get rid of this presice artifact you describe.

You'll find a document and video tutorial on how to setup side-chaining in Wwise here: https://www.audiokinetic.com/resources/documents/

Hope this helps,

Simon  

 

answered Jun 13, 2014 by Simon A. (Audiokinetic) (3,570 points)
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