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Can't use AudioInputPlugin in Unreal

+2 votes
I have a sound that's using the AudioInputPlugin as a source. Everything builds properly in Unreal, but when I'm running my project I see:

LogAkAudio:Error: Plug-in execution failure: 13107202

Does anyone know where this is coming from, or how to debug it? It seems to let me post my event and set my callbacks just fine, but then this error seems to print on my first cook of the scene.
asked May 3 in General Discussion by Aaron W. (120 points)

1 Answer

0 votes
We have the same error on our project. That's happen everytime we post event who use a audio input source. Does anyone have some clues about this error ?
answered Jul 3 by Vincent F. (150 points)
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