Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

0 votes
I have a Wwise project with MicrosoftHRTF plugin, and a UE4.16 project i work with. When I generate soundbanks, console says:
LogAkAudio:Error: Could not find plugin dynamic library MSHRTF
LogAkAudio:Error: Plug-in not registered: 11141123

After digging into documentation and code I found that there is no MSHRTF.lib file inside SDK. It's just not there, while there is MSHRTFFX.h file that shoud in theory link the plugin in the system.

The other misleading thing is that error log says about Dynamic library, while UE4 uses Static ones.
in General Discussion by ilya n. (220 points)

Please sign-in or register to answer this question.

...