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Footsteps line-trace issue

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Hi, I have an issue with line-trace in unreal engine 4.15. I have set the ground materials, then add a footsteps bp component to mycharacter.  However, The visual beam is interrupted by something and always trigger the default sound after the material sound immediately. I have tested this footsteps component in other project. It just works perfect. Do you have any idea about this?

asked Aug 28, 2017 in General Discussion by Sheng-Hsiung H. (110 points)

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