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No 3D sound when character is inside of a collider

0 votes
Greetings,

So I'm having a weird issue in the game that I'm working on currently. I'm using UE 4.16.3 and Wwise 2017.12.6361.

I have objects that I spawn after the characters use certain abilities, and those objects have sphere colliders which I need for gameplay purposes. The issue that I'm having is whenever the character steps in those colliders, I don't hear the 3D sounds anymore, even the ones coming from that character itself (Which I need them to be 3D since it's a multiplayer game).

So any ideas on why this is happening? And thank you.

 

Edit: So I understood that the reason why this bug is happening is because the listener is attached to the camera by default, so my question now is how to change the listner to the character itself?
asked Oct 31, 2017 in General Discussion by Aissa B. (280 points)
edited Nov 2, 2017 by Aissa B.

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