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No Wwise Global object after Unity integration

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So I recently cloned a repository from an old project. When I last worked on the project, (several months ago), I had Wwise integrated and working fine. At first after cloning, it seemed like there was no integration at all (no wwise picker or wwise global object). I deleted the branch, re-cloned the repository, and tried from scratch. I was able to re-integrate wwise, which seems to work, as the wwise picker with all proper files is there, but there is no Wwise Global GameObject in the scene.

I'm using Unity 5.6.4f1 and Wwise 2017.1.3.6377

 

What's going on here?
asked Nov 20, 2017 in General Discussion by Joe M. (170 points)

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