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State/Switch transitions not working in transport?

0 votes
Hi all,

I'm wondering if anyone else is having issues previewing state/switch transitions in the latest build (2017.1.3.6377). I'm able to set up and assign states and switches correctly. If I set a switch value, play, then stop, set it to a different value, then play again, the sound changes appropriately. However, if I do not stop playback, i.e. select a second switch value from the drop-down menu in the transport while playback is ongoing, the sound does not change. This applies to states and switches, using game parameters or not (for switches), and using default or custom transition times (for states).

I've tried regenerating soundbanks, closing and reopening / restarting, manually deleting Init.bnk and Init.txt, to no avail.

Thanks for any advice you can offer.
asked Dec 7, 2017 in General Discussion by Jonathan G. (140 points)

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