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+1 投票

I'm attempting to follow this tutorial: https://www.audiokinetic.com/library/edge/?source=UE4&id=usingwwisespatialaudio.html

In the Unity spatial audio tutorial I can see portals are supposed to show up in Wwise's 3D viewer, however this doesn't seem to work from the Unreal integration. I've checked both the Spatial Audio > Wire Frame and Portal Info in the Game Object 3D Viewer Settings window, am I missing something?

EDIT: the portals don't show up in the Game Object Explorer either, I'm not sure whether they're supposed to or not.

I'm using UE 4.18.3 and Wwise 2017.2.1.6524.

Thanks :)

分类:General Discussion | 用户: Matthieu B. (830 分)

1个回答

+2 投票
 
已采纳

As it turns out, portals are visible in the Game Object 3D Viewer only if they're checked in the Profiler Settings (Spatial Audio options are at the very bottom), as explained here: https://www.audiokinetic.com/library/edge/?source=Help&id=profiler_settings

用户: Matthieu B. (830 分)
采纳于 用户:Noemie P. (Audiokinetic)
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