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AkCallbackManager throwing exception in Microsoft UWP builds

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I started porting our game to Microsoft's UWP to run the game in Windows Store and Xbox One. When the game loads the splash screen, the first Unity scene, the development console throws errors every frame saying:

TypeInitializationException: The type initializer for 'AkCallbackManager' threw an exception.

> at AkCallbackManager.PostCallbacks()

at AkSoundEngineController.LateUpdate()

at AkInitializer.$Invoke3(Int64 instance, Int64* args)

at UnityEngine.Internal.$MethodUtility.InvokeMethod(Int64 instance, Int64* args, IntPtr method)

and this error keep coming in other scenes as well. 

asked Mar 13 in General Discussion by Luis S. (110 points)

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