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0 votes
When I tried to submit my Unity-WWise developed game to Mac App Store, the Application Loader filed me errors as follows:

ERROR ITMS-90240: "Unsupported Architectures. Your executable contained the following disallowed architectures: '[i386 (in com.Ziyideas.SaveHerFromDreams.pkg/Payload/Save her, from dreams.app/Contents/Plugins/AkSoundEngine.bundle/Contents/MacOS/AkSoundEngine)]'. New apps submitted to the Mac App Store must support 64-bit starting January 2018, and Mac app updates and existing apps must support 64-bit starting June 2018."

and

ERROR ITMS-90511: "CFBundleIdentifier Collision. The Info.plist CFBundleIdentifier value 'Audiokinetic.AkSoundEngine' of 'Save her, from dreams.app/Contents/Plugins/AkSoundEngine.bundle' is already in use by another application."

Please help!
closed with the note: Resolved
in General Discussion by Ziyi Z. (100 points)
closed by Ziyi Z.
Hi did you resolve this issue? If so could you please share how? I am having a similar issue.
Thanks!
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