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0 votes
Hello,

 

I was wondering what is the best way to optimize the spatial volumes when using a robust ammount of them? Currently these guys are bogging my cpu down 70% and i was just wondering if you suggest some sort of culling or is there a way to disable/enable soecific volumes within areas using like a trigger collision volume in ue4?

 

Thank you,

-Jeff
in General Discussion by Jeff Brilhante (280 points)

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