Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

0 votes
Hey all

I am seeing some behaviour which seems broken to me, hoping someone can confirm if this is indeed unsupported..

I have a random container, loop infinite, using crossfade transitions.

I have 3 child blend containers underneath which I want to crossfade between.

Each of these blend container children contains 3 blend containers (they are different layers of the same sound)

In this scenario, none of the random container crossfade transitions work. It just plays using the basic loop functionality.

If I untick 2 of the layers in each child blend (leaving only one layer in each), then the crossfade does work correctly.

Is crossfade transition not supported for containers with more than one child?

Cheers
in General Discussion by Simon G. (1.0k points)

1 Answer

0 votes

Hello Simon,

This is indeed unsupported with the Xfade transition:

https://www.audiokinetic.com/library/edge/?source=Help&id=random_sequence_container_property_editor

Note : There are some limitations and restrictions when using Xfade, Sample accurate, and Trigger rate transitions. A couple of notable ones are:

1- Blend and Switch Containers do not work with crossfades (Xfade). A Random/Sequence Container's Xfade will fail when any of its child Blend or Switch Containers play;

2- Fade outs of stop Actions do not propagate on containers using Xfade or Trigger rate transitions. Whenever a StopEvent is called on the container, with a fade out value that is longer than the current segment that's playing, the sound will just cut off abruptly when that segment ends. The workaround to this is to use a Set Voice Volume action to create the fade and delay the Stop action.

by Adrien L. (Audiokinetic) (1.1k points)
...