Community Q&A

Welcome to Audiokinetic’s community-driven Q&A forum. This is the place where Wwise and Strata users help each other out. For direct help from our team, please use the Support Tickets page. To report a bug, use the Bug Report option in the Audiokinetic Launcher. (Note that Bug Reports submitted to the Q&A forum will be rejected. Using our dedicated Bug Report system ensures your report is seen by the right people and has the best chance of being fixed.)

To get the best answers quickly, follow these tips when posting a question:

  • Be Specific: What are you trying to achieve, or what specific issue are you running into?
  • Include Key Details: Include details like your Wwise and game engine versions, operating system, etc.
  • Explain What You've Tried: Let others know what troubleshooting steps you've already taken.
  • Focus on the Facts: Describe the technical facts of your issue. Focusing on the problem helps others find a solution quickly.

0 votes
Hey guys,

I recently updated to VisualStudio 2017 (VS2015 was building just fine), and for some reason when I try to Build my game from in VS, I am getting this error:

LNK1181 Cannot open input file 'AkSoundEngine.lib'

Failed to produce item UE4Editor-AudiokineticTools.dll

 

Any ideas what may be causing this? I do this process all the time without issue, but all of a sudden its not working.

Thank you for any insight.
in General Discussion by Evan B. (170 points)

Please sign-in or register to answer this question.

...