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XCode still giving erros when building the Cube project!

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I have been able to resolve my original problem where I was getting the error:

! error: There is no SDK wih the name or path 'macosx10.8'

Checked some forums and was able to find where the problem comes from. I had to go an change the Base SDK Target to OS X 10.6.8 in the left pane of XCode.

See Image below:

Just in case I have uninstalled XCode and Wwise SDK and reinstalled them again starting with XCode first then adding the Wwise SDK for 2014.1. I have followed all instructions in the 'Readme.txt' files associated with the downloads and still no luck compiling. The error is different now however:

framework not found SDL2
Command /Developer/usr/bin/llvm-g++-4.2 failed with exit code 1

And I do have SDL2 placed into my /Library/Frameworks folder on the root of the drive as per instructions.

Image here:

If anyone knows of a solution help would be appreciated!

Running OS X 10.6.8 and XCode 3.2.6 with Wwise 2014.1



asked Aug 20, 2014 in General Discussion by Zahari S. (190 points)
edited Aug 20, 2014 by Zahari S.

1 Answer

0 votes
Best answer

I have found out that Cube will simply not compile on an older platform and it is understandable.

Therefore I have upgraded from OS X 10.6.8 (Snow Leopard) to more recent Apple OS X. I have also uninstalled XCode 3.2.6 and moved on to the newly released XCode 5.1.1. After the upgrade, build was successful and Wwise project was able to connect to the game.

Running OS X 10.8.5 and XCode 5.1.1 with Wwise 2014.1

answered Aug 25, 2014 by Zahari S. (190 points)
selected Aug 25, 2014 by Bernard R. (Audiokinetic)

I can't run Cube using terminal so I tried to get the game running using Xcode, I did what the readme/Mac.txt told to do. But I can't find the xcode project at /path/to/CubeDemo/cube_source/src/Mac/CubeMac.xcodeproj

In /path/to/CubeDemo/cube_source/src/ I don't have the /Mac/ folder.

Could you do a step by step on how you opened Cube with Xcode ?