La section Questions et réponses de la communauté Audiokinetic est un forum où les utilisateurs de Wwise et de Strata peuvent poser des questions et répondre à celles des autres membres de la communauté. Si vous souhaitez obtenir une réponse de la part de l'équipe de soutien technique d'Audiokinetic, veillez à utiliser le formulaire de Tickets de Soutien.

0 votes
Using Wwise 2017.2.2 with Unity 2017.3. Hitting a few weird issues with positioning I've never run into before:

For one thing, there's no attenuation. I've checked and re-checked my Wwise project to make sure that the sound is 3D positioned and has an attenuation curve. No matter how far I get from the source, nothing changes.

The other peculiar thing is that stereo 3D positioning only works on one side at a time. For example, if I have the object completely on my left side, and trigger the sound, it will sound like it's on my left. BUT if I have the object completely on my right side, the sound will play centered. which side it plays on is inconsistent; some objects are always right, some are always left.

 

edit: I've noticed that if I set the max distance on the attenuation to 10 or less I can get attenuation AND 3D positioning to work properly. I'd really love to not have to do that though
dans General Discussion par Joe M. (150 points)

Please sign-in or register to answer this question.

...